Saturday, September 10, 2011
...I have a new web site
Hey I have a new website, sylvaind.com. I spent a few days making it in HTML, CSS, with a tiny bit of Javascript. The new site is mostly focused on my career so I'll keep blogging here for now. Send me any thoughts!
Tuesday, June 07, 2011
Wednesday, April 20, 2011
...pics from the last couple months
Here's some pics of recent outing. I just got back from my friend Joe's wedding in Boca Raton...so happy for them!
Trash Talk at the Middle East |
Trip to Ports-mouth |
Out of 20 pics I took at Karaoke, this was the only one that came out good |
The weather was as good as could be expected |
almost there... |
Let's get started... |
Joe looks just like his pops! |
Will is my doppelganger taking pics on the other side |
Aww |
Aww (2) |
Add caption |
The Kiss! |
You did it! |
Party! |
THE Dance |
THE Dance |
Tradition |
On the dance floor |
The food was sooo good |
Friday, March 25, 2011
Sunday, March 13, 2011
...Download my GDC talk
You can check out the presentation Jason Booth and I gave about how Harmonix created Pro Guitar in Rock Band 3 here!
Friday, March 04, 2011
Saturday, February 26, 2011
...In San Francisco next week!
I'll be in San Francisco next week attending GDC and giving a talk with my coworker Jason Booth. Excited to see old friends and eat yummy burritos! If you going to GDC come by and see my talk!
DAY / TIME / LOCATION: Wednesday 1:30- 2:30 Room 134, North Hall
DESCRIPTION: How do you go from an insane idea like Let's teach non-guitarists how to play a real guitar in ROCK BAND 3 to a genre changing product in 20 months? We will detail the process used to rapidly prototype this concept and evaluate ideas, through initial prototypes to user testing and final production. We will discuss our need to re-invent music notation for guitar, and how we applied traditional game-play metaphors and techniques to the process of teaching. We will also detail the complex interdependencies created by designing and manufacturing your own hardware, which is both freeing and terrifying at the same time. The Pro-Guitar mode in ROCK BAND 3 ended up going far beyond our original goals, and we will explore how pushing past those goals exposed inherent limitations in our model.
DESCRIPTION: How do you go from an insane idea like Let's teach non-guitarists how to play a real guitar in ROCK BAND 3 to a genre changing product in 20 months? We will detail the process used to rapidly prototype this concept and evaluate ideas, through initial prototypes to user testing and final production. We will discuss our need to re-invent music notation for guitar, and how we applied traditional game-play metaphors and techniques to the process of teaching. We will also detail the complex interdependencies created by designing and manufacturing your own hardware, which is both freeing and terrifying at the same time. The Pro-Guitar mode in ROCK BAND 3 ended up going far beyond our original goals, and we will explore how pushing past those goals exposed inherent limitations in our model.
Thursday, February 24, 2011
...Busy February!
Ok January sucked and was crazy snowy. February has turned out to be pretty amazing weather and otherwise. Don't believe me? See pics for proof! I'm currently hard at work on my GDC talk for next week - updates about that soon.
New Years!:
Bryn and Naoko playing live:
Party at Dean and Christina's:
Doomriders and Sweet Cobra:
Dancing twice at Heroes Night:
Saw the end of the Freedom Trail:
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